![]() ![]() The makers of Fallout 3 returned to the real name "Vault Boy" in the game itself, although confusingly enough he is still called "Pip-Boy" in the trademark legal documents. ![]() The misconception stems from the fact that the developers of Fallout Tactics ( Micro Forté) confused the two and called the Vault Boy - "Pip-Boy" (which even ended up being used also by Chris Avellone when he wrote the Fallout Bible). However, for some reason this name was forgotten - it was never used in any of the following Fallout content including games nor by any developers, only Vault Boy was used and became his real name.Īccording to Fallout developers Leonard Boyarsky (creator of the character) and Tim Cain, he was always referred to as Vault Boy or Fallout Boy, not Pip-Boy. While the name of the Vault-Tec mascot (round ears, blond hair, blue, and yellow Vault jumpsuit) is not present in the original games themselves, he was called Vault Man in the Fallout instruction manual. The Pip-Boy 3000 model, created under a Vault-Tec/RobCo joint-venture, does not feature RobCo's own mascot. In Fallout 76, the character was given the name Vault Boy 2000. Made by RobCo, the Pip-Boy device has its own mascot shown on the plate of the Pip-Boy 2000 series in Fallout, Fallout 2 and Fallout 76 (with pointy ears, red and yellow jumpsuit, red hair). Vault Boy should not be confused with Pip-Boy, which is the name of the personal information processor used as a game interface in Fallout, Fallout 2, Fallout 3, Fallout: New Vegas, Fallout 4, Fallout 76 and Fallout Tactics.Ī Vault Boy 2000 plushie seen in Fallout 76 The design of the dwellers and the general art style of Fallout Shelter and Fallout Shelter Online is derived from both Vault Boy and Vault Girl. ![]() He most commonly expresses a wide grin but has been shown to make other facial expressions as well. In appearance, he is a young male cartoon character with wavy blond hair, wearing a Vault jumpsuit. In the Fallout games, Vault Boy is used to provide an iconic representation of almost all stats ( perks, traits, skills, etc.) and items in later games available to the player character, being a generic representation of one's actions and survival, and also appearing in achievements and trophies for Fallout 3, Fallout: New Vegas, Fallout 4 and Fallout 76, as well as the mascot of the Fallout series itself. ![]()
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